![]() In DA2 when a character is ordered to attack, they would rush towards the enemy and instantly begin attacking. In Origins, when directing a character to attack the enemy, they would shuffle into place and eventually begin attacking. Animations & Faster CombatĬombat movement and animations have also been redone to quicken the pace of combat. BioWare wanted the game to have its own graphical identity, and had called the graphics in past titles in the franchise "generic". ![]() The objective was a more dark & distinctive art style, while still retaining the general tone of excessive blood & gore seen in Origins & Awakening. While still running on the Eclipse Engine, Dragon Age II's graphics were developed using just its bare essentials.
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